Creativity is one of the most important things a human being can express. It’s good for our brains, our hearts, and our souls. It allows people to explore themselves and others in a deep way, something introspection and discussion can’t always do. When consuming others’ creative works, you’re getting a piece of who they are as a person, whether they wanted or intended that or not.
Creativity allows us to function as a society. We’re not merely surviving—we’re living, hour to hour and day to day. How we spend our time digesting others’ creative works—whether that’s a movie, a novel, or a collection of poems—is important to how we grow as people and a community of human beings. I hope reading about the creative content I enjoy (or don’t) gets your creative juices flowing and inspires you to make something great and uniquely your own. At the very least maybe you’ll discover something new you might be interested in.
Child of Light
Child of Light isn’t technically an indie game, but it feels like one. This RPG-lite features a unique battle system where players’ and enemies’ actions are on a timeline. By using powers and striking enemies about to attack you, you can interrupt the timeline and dominate your foes. Battles almost become a puzzle, which makes them fun and challenging. Plus the soundtrack is great. If you like RPGs, Child of Light is worth playing.
It’s been years, but I finally got around to playing Limbo, the side-scrolling puzzle game from Playdead. With no text or dialog, the story is ambiguous. You play as a boy walking through a forest, solving puzzles as monsters, the environment, and other humans try to kill you. The ending leaves a lot of questions and theories as to what the story’s about, which reading about is almost as fun as playing the game itself.